00001 00030 #ifndef _IMAGEDISPLAY_H 00031 #define _IMAGEDISPLAY_H 00032 #include <WritableType.H> 00033 #include <Capability.H> 00034 #include <COMObject.H> 00035 #include <queue> 00036 #include <vector> 00037 00038 // $Id: Type.H 66 2007-01-23 20:53:23Z fwph $ 00039 00040 #define IMAGEDISPLAY "ImageDisplay" 00041 // IDNUMBER is used to identify data events . IDNUMBER+1 is the info event. this 00042 // system will probably go away soon... 00043 //#define IMAGEDISPLAYIDNUMBER 12 00044 00045 namespace WURDE { 00046 class Capability; 00047 class CommsManager; 00048 class Logger; 00049 00050 00051 00052 00053 class ImageDisplayInfoStruct { 00054 public: std::string source; 00055 Writable< bool > displayImage; 00056 std::string target; 00057 Time timestamp; 00058 Writable< std::string > currentImage; 00059 Writable< std::string > currentSet; 00060 MessageType mType; 00061 }; 00062 00063 00064 class ImageDisplayDataStruct { 00065 public: std::vector< std::string > imageSets; 00066 std::string source; 00067 Time timestamp; 00068 std::vector< std::string > availableImages; 00069 }; 00070 00076 class ImageDisplay : virtual public Capability { 00077 00078 public: 00084 explicit ImageDisplay(const std::string & streamname); 00085 00091 ImageDisplay(const ConnectionStrategy & strategy,const std::string & gblName); 00092 00098 ImageDisplay(const std::string & streamname,const std::string & gblName); 00099 00100 ~ImageDisplay(); 00101 00102 00106 void init(const std::string & streamname,const ConnectionStrategy & strategy, const std::string & gblName); 00107 00108 00113 ImageDisplayDataStruct data; 00114 00118 ImageDisplayInfoStruct info; 00119 00123 ImageDisplayInfoStruct requests; 00124 00125 //RobotObject imps 00126 void runUpdate(); 00127 void setManager(CommsManager *myManager_); 00128 void setCOMObject(COMBase *object){ myCOMObject = dynamic_cast<COMObject<ImageDisplayInfoStruct,ImageDisplayDataStruct> *> (object);} 00129 void disconnect(){if(myCOMObject){myCOMObject->disconnect();}} 00130 void activateSupplier(); 00131 void activateConsumer(); 00132 std::string getInterfaceName(){ return IMAGEDISPLAY;} 00133 void setStreamName(const std::string & name); 00134 void setGlobalName(const std::string & name); 00135 bool newData(); 00136 bool newInfo(); 00137 void setAutoPing(const bool & val); 00138 void doPing(); 00139 // int getID(){return IMAGEDISPLAYIDNUMBER;} 00140 00144 bool getQueueMode(){return m_queue;}; 00145 00149 void setQueueMode(const bool & val); 00150 00155 ImageDisplayDataStruct getNextData(); 00156 00161 ImageDisplayInfoStruct getNextInfo(); 00162 00166 ImageDisplayInfoStruct getNextRequest(){return getNextInfo();} 00167 00168 void publishData(); 00169 void publishInfo(); 00170 //void publishRequest(); 00171 00172 protected: 00173 COMObject<ImageDisplayInfoStruct, ImageDisplayDataStruct> *myCOMObject; 00174 00175 bool m_queue; 00176 00177 //notes that the object should be initialized as soon as a streamname is received 00178 bool m_initialize; 00179 std::queue<ImageDisplayDataStruct> m_dataVector; 00180 std::queue<ImageDisplayInfoStruct> m_infoVector; 00181 std::queue<ImageDisplayInfoStruct> m_requestVector; 00182 00183 }; 00184 00185 } 00186 00187 00188 #endif